![]() A symbol below the next stage you can build shows you if it's possible to build it or not, with the same convention as explained above for constructing a card The Wonder plan can only be deployed passing through the stages in order, from left to right. Build wonder stage (arrow pointing to a layered pyramid): use this card as a marker on the lower side of the Wonder board, gaining the shown advantages (e.g.a green check mark shows that you can construct with your own resources only.You pay 2 coins per resource, unless you have played a yellow card allowing you to buy that resource from that neighbor for only 1 coin.You can only buy resources from a neighbor if they have that resource available.a yellow check mark with a number indicates how much you have to pay your neighbors to gather the necessary resources. ![]() a red cross indicates that you don't have and can't gather the necessary resources to construct.The cost is shown on the top left of the card a symbol over it shows if you are allowed to do this move: Construct (arrow pointing to card thumbnails): add the specific card to your capabilities, paying its associated cost if any.The last round happens when the player has two cards in the hand: one is selected, the other is discarded.įor each card, there can be three to four actions that you can take, shown when you hover on the card: All players do this at the same time.Įach age starts with 7 cards in each hand. The game proceeds over 3 ages, each comprising 6 rounds.Ī round is simple: you are shown a hand of cards, you take one of them and perform one action with it, then the hand is moved on to the next player (shown by the hands rotation arrow). ![]()
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January 2023
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